
Photo: Coderoom via The Escapers
- Players
- 2–5 players
- Length
- 75 min
- Scare level
- No horror
- Difficulty
- Intermediate
- Languages
- Czech, English
- Price
- from €44 per group
The story
In the 1960s, the threats exchanged between world powers escalated into a full-blown nuclear war. The planet's surface transformed into a desolate desert where winds carry radioactive sand.
Only a few managed to survive in underground shelters. Among them, scientist John Smith discovered a substance that could cleanse the Earth of its radioactive contaminants, potentially restoring its habitability. However, soon after producing enough of this life-saving compound, he vanished, possibly to create his personal haven.
Fate has led you, wanderers traversing the radioactive desert from one hideout to another, to the doors of Smith's abandoned shelter. With bated breath, you step into the airlock. Hoping that fortune favors you, you wish to retrieve enough of the substance for yourself and your loved ones.
This escape game is inspired by the popular video game series, Fallout.
How the rankings see it
The Vault score blends each source’s position for this room, weighted by how much that source knows: TERPECA counts most, review sites count more with more reviews, and old rankings fade.
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